
Magic Room (move) - Bulbapedia
Magic Room (Japanese: マジックルーム Magic Room) is a non-damaging Psychic-type move introduced in Generation V. It was TM72 in Pokémon Sword and Shield. Magic Room …
Magic Room - Pokémon Database
Details and added effects for the Pokémon attack 'Magic Room', including all the Pokémon that can learn it.
Magic Room - AttackDex - Serebii.net
Magic Room Attack & Move listings for Pokémon Sword & Shield. Details all stats for each move and each Pokémon that can learn it.
Magic Room | SM | Smogon Strategy Pokedex
For 5 turns, the held items of all active Pokemon have no effect. An item's effect of causing forme changes is unaffected, but any other effects from such items are negated.
Magic Room | Pokémon Wiki | Fandom
Magic Room is a Psychic - type move introduced in Generation V that prevents the foe from using held items for 5 turns. The user creates a bizarre area in which Pokémon's held items lose …
Magic Room - Move - PokeDB: The Ultimate Pokémon Database
Explore comprehensive details about the Pokémon move Magic Room on PokeDB: The Ultimate Pokémon Database. View its short effect summary, detailed effect description, meta …
Magic Room - Pokémon Move - pokemon-index.com
Details for the Pokemon move Magic Room. Contains move description, game availability, and Pokémon that can learn Magic Room.
Magic Room | Pokémon Move
Magic Room is a Psychic-type status move with no power and no accuracy check, as it doesn't deal damage. When used, it creates a bizarre space for 5 turns where the effects of all held …
Magic Room - Moves - veekun
No other moves have the same effect as Magic Room. Level up: Learned when a Pokémon reaches a certain level. Egg: Appears on a newly-hatched Pokémon, if the father had the …
Magic Room | Pokémon Move | Dittobase
The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.