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Mobile games developer FunPlus was forced to pursue direct-to-consumer strategies following Apple’s deprecation of IDFA.
Direct-to-consumer strategies aren’t optional anymore for mobile game publishers, says Xsolla’s VP of monetisation products Artem Liubutov. Speaking during a session at Devcom, Liubutov said the shift ...
Supersonic experts emphasise a unified approach as acquisition and retention must work together. Early engagement drives loyalty optimising D1, D3 and D7 retention sets the stage for stronger day 30 ...
Gamescom Week is finally upon us. From Monday, August 18th, Devcom will kick off with around 210 talks across two days. After that, the Gamescom B2B trade sh ...
The PocketGamer.biz team has landed in Cologne for Gamescom week. Ahead of the show, we took a cheeky walk around the Koelnmesse to get an early look at what big names and games are looking to make a ...
New publisher Lyrical Games has launched to work with medium-sized developers taking big creative risks and substantial swings.
Forge industry connections while exploring new business opportunities across Southeast Asia and Korea, one of the world’s biggest game markets. Join PG Connects Summit Korea on October 31st. Whilst ...
The Pocket Gamer Mobile Games Awards 2025 take place on August 19th. Many other events are taking place during Devcom and Gamescom 2025. Germany’s video games fair Gamescom is almost here again, and ...
PocketGamer.biz head of content Craig Chapple, news editor Aaron Astle and Steel Media COO Dave Bradley discuss the latest games industry news on the 64th episode of the Week in Mobile Games Podcast.
To keep you up to date with the latest movers and shakers in the mobile games industry, we've put together a regular roundup of the latest hires, promotions and, in some cases, exits. If you've ...
While the deals and the stats of the gaming world are important, nothing would happen without the research, funding and, of course, development that goes into making a great game. So here’s a ...
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