Kinect-like light-field technology could replace PlayStation Move controllers. since people are going to be using VR in small and oddly shaped places it makes sense to get the environment readings ...
Omnivision has claimed the smallest and lowest-power global shutter (GS) image sensor for eye and face tracking in AR/VR/MR consumer headsets and glasses with the introduction of the 2.2-micron (µm) ...
Meta has rolled out a new update to Quest that aims to drastically improve hand-tracking performance and reliability. The ...
Hand-tracking support came to PSVR 2 back in December, letting developers update their games to use the headset’s on-board tracking cameras for controller-less interactions. And it turns out casting ...
Android XR is Google's operating system for VR headsets and smart glasses with Gemini AI, developer tools, and support for ...
Just when it seemed like PC support was Sony’s final word on the PlayStation VR2, the company is showing off hand tracking for the virtual reality headset. As spotted by UploadVR, Sony has been ...
Sony has debuted its new Ocellus camera tracking system. Designed to facilitate the creation of spatial content in augmented reality and virtual production, Ocellus (ASR-CT1) provides stable ...
HONG KONG, June 27, 2025 /PRNewswire/ -- UDEXREAL, a leader in ultra-thin elastic sensor technology for VR industry, proudly announces the official launch of the UDCAP VR Glove - the lightest VR ...
Sony introduced controller-free hand tracking for PS VR2 at Siggraph Asia 2024, demoing it with a cleaning mini-game. The technology tracks hand movements at 60 fps and can recognize 12 gestures, ...
Did Sony Add Controller-Free Hand Tracking For PlayStation VR2? New Demo Boasts 60 FPS Tracking Rate
Sony is making strides in the world of VR gaming by launching controller-free hand tracking on the PlayStation VR2 announced at SIGGRAPH Asia 2024. During the event, the video game giant says that the ...
VR for PC gaming has moved fast. New headsets appear with better screens and cleaner tracking. Platforms adjust to keep up.
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